Your records.
Your choice to publish.
What we save, and what we send.
What this browser stores
We save game settings, a randomly generated local profile ID, lifetime totals, and up to 50 recent runs in this browser’s localStorage. We do not collect login details, real names, or email addresses.
Data is saved when you change settings or finish a run. You can still play if browser storage is unavailable, but your records may be lost when you close or reload the page.
Clearing browser data also removes local game records. These records do not sync between devices and have no backup.
When you choose a language manually, a cookie remembers your display language. Choosing “Use device language” removes that preference and uses the browser’s preferred languages. This setting is managed separately from game records and supports the display regardless of analytics consent.
Guests and the public leaderboard
You can play without logging in or entering a name. During game preparation, the server creates a guest profile and public tag. A key for continuing as the same guest is stored in a browser cookie. This cookie supports the game regardless of analytics consent and cannot be read by JavaScript.
Choosing “Publish this result” on the results screen publishes your nickname, fixed public tag, high score, flight reached, revival count, and control environment. No name entry is required: you can join with your guest name and tag, then change your name later. Subsequent results are sent automatically to update your high score. Start information and results are stored on the server to verify records and address misuse. Anyone can view the leaderboard and public result pages without logging in.
When sharing a participating result, you can include your name, tag, and a link to that run’s public result. The link is read-only and cannot change a profile or restore a guest. For results that are not public, share text and images are generated locally on your device.
A different browser or device creates a different guest. If your guest cookie is deleted or expires before an account is linked, you may lose the ability to edit or recover your profile even if public records remain. Guest recovery is not guaranteed. You do not need to include your real name or contact details in your public name.
Information sent to servers
Google Analytics 4 and Microsoft Clarity load only with your consent. To improve the site and understand problems, we send usage information such as page visits, referrers, device type, game starts and finishes, flight reached, score, and elapsed time. We also count game starts from shared links. Shared-link attribution is the same for everyone. Public result IDs are used only in record links and are removed from analytics page information and referrers. Analytics do not load on the public leaderboard or public result pages. Analytics events do not contain nicknames, public tags, guest keys, or internal player IDs. We do not send local profile IDs, saved play histories, input coordinates, ad text, real names, or email addresses to analytics.
Cloudflare processes operational access information when delivering this site. We publish AdSense account metadata and ads.txt for site ownership verification and review. We do not send local profile IDs or saved play histories to these providers. We do not use Cloudflare Web Analytics.
One analytics choice applies to And Time, Ads and Time, Sezoku and Time, and Numbers and Time. Google Tag Manager, Google Analytics 4, and Microsoft Clarity stay unloaded until you allow them. A cookie shared by and-time.com and the three game subdomains stores only your choice for 180 days, without an identifying ID. Change it through Analytics settings on any site. Withdrawing permission stops analytics, removes analytics cookies for this site and the parent domain, and reloads the page. Other open games also apply the choice and remove their own cookies. Previous permission for one game is not carried over as shared permission. Advertising cookies remain denied.Declining stops analytics and advertising cookies. Ads may still appear if you decline. These ads do not use cookies or browsing history.
About shared analytics and settings across the series
For information about how these providers handle data, see: Google Privacy Policy · Microsoft Privacy Statement
Ads and purchases
All enemies in the game are fictional ads. Clicking them never opens an advertiser’s website or another external site.
Google and advertising providers may process cookies, device information, IP addresses, and other data for site review, ad delivery, frequency controls, fraud prevention, measurement, and ad selection according to your consent. For details, see: How Google uses information from sites or apps that use its services
Currently, AdSense account metadata and ads.txt support ownership verification; ad-serving scripts do not load. End-of-game ads and ad-based revivals are disabled. They will be enabled only after H5 game ad approval and verification of a refusal path with no cookies or browsing-history targeting; this notice will then change. There are no purchases.
Deleting records
“Local records” lets you delete all play records and game settings. You then start with a new local profile. Your language preference and analytics consent are kept.
Deleting local records and deleting a public profile or its records are separate actions. Stopping participation in the public leaderboard settings under “Local records” hides your profile from the leaderboard and public result pages. Deleting your public profile removes its server-side profile and records and expires the guest cookie. Information preventing public tag reuse is retained. This cannot delete text or images already posted or saved on social media or elsewhere.
View local records